Tag Archives: Team Game

National Cyber League Final Game: The Team Game

Objective: 

Students will form a team and use their collective knowledge and training to compete in the NCL Team Game.

Links:

Topics Discussed:

  • Cyber Security
  • National Cyber League
  • NCL Spring Season
  • Team Game

Assignment:

The Final Game: Team Game Play

Real-world cybersecurity work is often done in teams. The NCL Team Game provides a safe and challenging environment for players from the Individual Game to apply their knowledge and skills in a team setting. The team game requires players to work together to solve real problems, with real deadlines, under time (and in some cases) technical and resource constraints. No flag-sharing with other teams allowed.

All registered student players are eligible to play in the Team Game; Preseason participation is not required. If all members of the team did not participate in the Individual Game, then your team will be placed into the Pewter Bracket for the Team Game.

You will need to arrange and setup your own teams. As a coach, I have no involvement or ability to set up or configure teams. Setup must be completed by April 25 at 8:59 PM Local Time or you will not be able to participate.

1. Students who are creating a team can do so here: https://cyberskyline.com/events/ncl/register/team. After they create the team, they will be given a link to give to players (up to 7) they want on their team.

2. Students who are joining a team will need to obtain the team joining link from the person who created the team. Once they visit the link and confirm, they will be part of the team. 

3. Students may form teams of up to 7 players. While students may form their own team and play the game solo, this is highly discouraged, as it will limit your ability to earn points, and will likely result in a poor grade for this final assessment project. Please complete your team setup by April 25th at 8:59 p.m. local time.

The Team Game is a mandatory weekend game. The Team Game starts at 10:00 a.m. local time on Friday, April 26th and ends at 6:00 p.m. local time on Sunday, April 28th.

  1. If you do not finish the competition during class time, please continue to advance through the challenges over the weekend. Do not forget that you can log into the NCL Stadium from any device with an Internet connection, but you may need tools available on a Windows or Linux workstation to solve some of the challenges.
  2. I will be on campus from 10:00am to 3:00pm on Saturday, April 27th, for those who wish to come in and work on the NCL challenges using the full resources of the NetOp computer lab.
  3. It is recommended that you continue with the competition over the weekend and get as far as you can to achieve the best results.

Please mark your calendars, and plan and prepare accordingly as this Team Game will represent the final Assessment grade before the Final Exam for this final term.

Support Team:

For those who are not competing in the NCL challenges, a daily challenge will be posted on my Google Classroom page. These will usually come in the form of short quizzes or short answer response posts. Visit the page and complete the daily challenge to receive your participation points for the class!

Assigned: April 22nd, 2019
Teacher Pacing Due Date: April 26th, 2019