Tag Archives: Section 2.1

Practice Exam A.2.6 – Domain 6: Security – TestOut

Objective: 

This section contains six domain practice reviews related to the CompTIA ITF Practice Exam Domains:

The domain practices:

  • Have 20 questions per domain review
  • Are randomly generated
  • Have no time limit
  • Are not pass/fail
  • Have a percentage score at the end of the session
  • Recommend an 80% passing score.

Links:

Topics Discussed:

  • Section 2.1: The Internet
  • Section 2.4: Networking Standards and Protocols
  • Section 2.5: Application Delivery
  • Section 4.2: Data
  • Section 4.3: Threats to Data
  • Section 4.4: Security Concepts
  • Section 4.5: Personal Data and Device Security
  • Section 4.6: Corporate Data Security

Assignment:

  1. Access the TestOut Courseware through the provided link.
  2. Review Sections 2.1, 2.4, 2.5, 4.2, 4.3, 4.4, 4.5 and 4.6, and take the 20 question A.2.6 practice test. Your goal is to achieve a score of 80% or higher on the practice test.
  3. After you finish, you may review each question by selecting the Individual Responses option, then return to the relevant section in the course to review the instructional material.
  4. Retake the practice test after reviewing the material to make progress towards and achieve the 80% passing score before the end of day on Friday of this week.
  5. We will take a comprehensive practice test covering all six of the CompTIA Exam Objective Domains on Tuesday of next week. Use these six practice tests as your review resources to identify gaps in your knowledge, and re-read the relevant chapters to fill these gaps and prepare for Tuesday’s comprehensive practice test.

Assigned: February 13th, 2020
Teacher Pacing Due Date: February 14th, 2020

Practice Exam A.2.3 – Domain 3: Applications and Software – TestOut

Objective: 

This section contains six domain practice reviews related to the CompTIA ITF Practice Exam Domains:

The domain practices:

  • Have 20 questions per domain review
  • Are randomly generated
  • Have no time limit
  • Are not pass/fail
  • Have a percentage score at the end of the session
  • Recommend an 80% passing score.

Links:

Topics Discussed:

  • Section 1.2: How Computers Work
  • Section 1.5: Operating Systems
  • Section 1.6: File Management
  • Section 1.7: Application Software
  • Section 2.1: The Internet
  • Section 2.2: Web Browsers
  • Section 2.5: Application Delivery
  • Section 4.1: Information Systems

Assignment:

  1. Access the TestOut Courseware through the provided link.
  2. Review Sections 1.2, 1.5, 1.6. 1.7, 2.1, 2.2, 2.5 and 4.1, and take the 20 question A.2.3 practice test. Your goal is to achieve a score of 80% or higher on the practice test.
  3. After you finish, you may review each question by selecting the Individual Responses option, then return to the relevant section in the course to review the instructional material.
  4. Retake the practice test after reviewing the material to make progress towards and achieve the 80% passing score before advancing to the next Practice Exam.

Assigned: February 3rd, 2020
Teacher Pacing Due Date: February 4th, 2020

Practice Exam A.2.2 – Domain 2: Infrastructure – TestOut

Objective: 

This section contains six domain practice reviews related to the CompTIA ITF Practice Exam Domains:

The domain practices:

  • Have 20 questions per domain review
  • Are randomly generated
  • Have no time limit
  • Are not pass/fail
  • Have a percentage score at the end of the session
  • Recommend an 80% passing score.

Links:

Topics Discussed:

  • Section 1.1: The Information Age
  • Section 1.3: Peripheral Devices
  • Section 1.4: Processing and Storage Hardware
  • Section 1.5: Operating Systems
  • Section 2.1: The Internet
  • Section 2.3: Networking Basics
  • Section 2.4: Networking Standards and Protocols
  • Section 4.6: Corporate Data Security

Assignment:

  1. Access the TestOut Courseware through the provided link.
  2. Review Sections 1.1, 1.3, 1.4. 1.5, 2.1, 2.3, 2.4 and 4.6, and take the 20 question A.2.2 practice test. Your goal is to achieve a score of 80% or higher on the practice test.
  3. After you finish, you may review each question by selecting the Individual Responses option, then return to the relevant section in the course to review the instructional material.
  4. Retake the practice test after reviewing the material to make progress towards and achieve the 80% passing score before advancing to the next Practice Exam.

Assigned: January 30th, 2020
Teacher Pacing Due Date: January 31st, 2020

Section 2.1 – The Internet – TestOut

Objective: 

This section introduces you to basic concepts associated with the Internet and the World Wide Web. After finishing this section, you should be able to:

  • Define the Internet and the World Wide Web.
  • Describe the essential components of the Web, including websites, URLs, hyperlinks, web browsers, and search engines.
  • Identify technologies that use the Internet, including the Web, email, instant messaging, VoIP, and the Internet of Things.
  • Identify common web applications, including Webmail, Google Docs, Facebook, and YouTube.
  • Define and describe the uses of cloud computing.
  • Define social media and describe its uses.
  • Recognize the risks and responsibilities of using social media.
  • Describe the differences between downloading, live streaming, and on-demand streaming.
  • Copy files from the local Windows file system to OneDrive.

Links:

Key Terms:

  • Internet An internetwork, or a connection between networks.
  • The Web Short for World Wide Web, the digital content that is delivered over the Internet, usually through a web browser.
  • The Internet Often used synonymously with the Web, the vast collection of networking hardware and physical computing devices that make up the Internet.
  • Internet Service Providers (ISP) A company that provides individuals and businesses access to the internet and other related services.
  • IP Address A numerical label that is assigned to devices so they can connect and communicate on a network.
  • Hypertext Transfer Protocol (HTTP) A set of rules that govern the transfer of web content between computers.
  • File Transfer Protocol (FTP) A set of rules that govern the transfer of files between computers.
  • Universal Resource Locator (URL) The reference or address to a resource on the Internet. Example: https://www.testout.com/home/about/privacy
  • Domain Name System (DNS) A system and set of rules that associates domain names (such as web servers) with unique IP addresses so that users can find and use network resources by an easily readable name instead of by IP address.
  • Transmission Control Protocol/Internet Protocol (TCP-IP) A set of rules that facilitates internet communication.
  • Hypertext Markup Language (HTML) A programming language that web pages use to display content through web browsers.
  • Intranet A private network, usually hidden from the internet and protected by a security device, that uses the same technologies that are used on the internet and may or may not be connected to the internet.
  • Voice over IP (VoIP) A technology that sends voice phone calls using the TCP/IP protocol over digital data lines.
  • Wi-Fi A technology that allows computers, smartphones, and other devices to communicate on a wireless network.
  • Internet of Things (IoT) A computing concept that describes the network of physical devices and everyday devices (including refrigerators, thermostats, streetlights, and environmental tracking systems) that communicate with the internet.
  • Social Media Platform A web-based technology to distribute information and encourage people to connect with others who share a common interest. Examples of social media platforms are Facebook, Twitter, LinkedIn, and Instagram.
  • Cloud Computing The use of remote services hosted on the internet to store, manage, and process data.
  • Cloud Storage A cloud computing service that remotely maintains, manages, and backs up data and makes that data available to users over a network.
  • Streaming A method of transmitting and receiving data (especially video and audio information) over a network as a steady, continuous flow, allowing playback while the data is being transferred.
  • Live Streaming A streaming method that transmits data in real time as it is created.
  • On-Demand Streaming A streaming method that allows users to select and watch or listen to video or audio when they choose, rather than at a scheduled broadcast time.
  • Buffering The pre-loading of data from a stream into memory to help avoid interruptions while waiting for data that is received in bursts.

Topics Discussed:

  • What is the relationship between the Internet, the World Wide Web, and web browsers?
  • What are some benefits of using social media? What are some drawbacks?
  • What are the most common uses of cloud computing?

Assignment:

  1. Access the TestOut Courseware through the provided link.
  2. Study Section 2.1: The Internet, and achieve a score of 80% or higher on the 15 question Exam to complete the Section.
  3. Remember that Wednesday, October 16th is a District Late Start, and that Thursday, October 17th is Pre-ACT Testing with 20 minute classes starting at 12:40pm for everyone but sophomores. Please plan your week accordingly.

Assigned: October 14th, 2019
Teacher Pacing Due Date: October 16th, 2019